2013年4月23日 星期二
C++Builder XE4: multi-device, true native, on-device rapid prototyping
David I| Sip from the Firehose |20:15:17
C++ developers are deep into the mad, mad, mad, mad world of multiple devices. ?Users inside and outside of enterprises are using desktops, notebooks, netbooks, ultrabooks, smartphones, tablets, servers and clouds as their main and secondary compu...
One, or two, or more games.
Embarcadero| CodeCentral Delphi Submissions |09:04:47
I'm sorry, subreal.inc = jcl.inc, mast be fixed.[Reply Posted by Petr Brant on Nov 21 2008]Su(m)duku - missing file subreal.incI tried to recompile your project to make Czech translation, but file "subreal.inc" is missing. Can y...
iOS Location Delphi Code Snippet
Embarcadero| EDN Delphi Feed |07:01:23
看Delphi XE4 iOS开发第一眼
武稀松| 武稀松的博客 |04:29:59
继昨天,今天到了公司,用了某人的Mac Book Pro视网膜屏就是李维说很贵的那款,试了一下.DelphiXE4的Demo直接输出到XCODE的iOS模拟器上,非常顺利,没有任何问题.而且也很流畅.我猜是XE4只是提供了FireMonkey的设计器,到时候把它自动转换到XCODE对应的设计上.反正界面和代...
Sample code for Persisting Settings in iOS article
Embarcadero| CodeCentral Delphi Submissions |03:22:23
Contains the sample code from the "Persisting Settings in Delphi iOS Applications" EDN article, which can be located at http://edn.embarcadero.com/article/43065





冀公网安备 13098202000212号